Ever here a Christian say, “I’VE GOT A GREAT IDEA!!! I bet a game about DAVID slaying GOLIATH will have all the churches TURN’T UP!!!”
…or if it wasn’t that it was some other Bible game designed to educate kids on moral principles. While there may be a place and audience for it, don’t be surprised if your idea doesn’t take off any further than your church pews.
Many Christian game companies of the past have struggled because they missed the mark in target audience, authenticity, quality, or (the biggest one) fun. We have no need to call out any specific games here because the web has already done a good enough job ridiculing the work of Christian game developers.
We here at SwordSharp.com believe that a great game has to first be just that, a great game. The design must be good, the polish must be present, and the power must be evident. If you try to design a game with a few church guys with no proven *game* development experience then, unless the Holy Spirit is designing the game for you your product will likely be as authentic as a suburban actor in a thug movie.
The team has to have the talent and experience to deliver a quality product. The game needs to be demo’d and tested by your target audience. Collect feedback and *don’t twist it to support your initial theories*. If you’re going down the wrong direction, stop and change before you get too far down the wrong path. Also, don’t feel like your idea *has* to be confined to the stories in the Bible. It’s ok to do something different that people will enjoy and can be blessed by. But whatever you do, don’t make your game *too different* such that you are no longer using best practices from existing popular games. You *drastically* decrease your chances of success when you try to be *too* innovative.
While the hearts of those want to “spread good morals” are in the right place, know that stories with specific agendas in entertainment tend not to get mass success. Try being real and relevant to your audience… and your audience *doesn’t have to be in high school or younger!*
So, will Christian games ever be good? Well… wait til’ you see what SwordSharp.com has for you in 2016…
Need game development help? Need tips or advice? Email us at firstname.lastname@example.org!